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<title>carnavor's CGPortoflio Gallery</title>
<link>http://carnavor.cgsociety.org/gallery/</link>
<description>carnavor's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Dark Stalker Morrigan</title>
	<link>http://carnavor.cgsociety.org/gallery/812509</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g88/81088/81088_1254493030_small.jpg"><br><br>created for the September modeling challenge on Sinister Circle ]]>
	</description>
	<pubDate>Fri, 02 Oct 2009 09:17:17 +0000</pubDate>
	</item>
	<item>
	<title>The Creature from the Black Lagoon</title>
	<link>http://carnavor.cgsociety.org/gallery/800004</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g88/81088/81088_1251306368_small.jpg"><br><br>created for the August modeling challenge on Sinister Circle]]>
	</description>
	<pubDate>Wed, 26 Aug 2009 12:06:13 +0000</pubDate>
	</item>
	<item>
	<title>WIP cowgirl</title>
	<link>http://carnavor.cgsociety.org/gallery/687788</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g88/81088/81088_1224706176_small.jpg"><br><br>Here's a little something I'm playing around with in my vast amount of free time <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Wed, 22 Oct 2008 20:09:40 +0000</pubDate>
	</item>
	<item>
	<title></title>
	<link>http://carnavor.cgsociety.org/gallery/651623</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1215709707_small.jpg"><br><br>This is the current model that I'm working on:<br />
<br />
Reposed and add detail from my previous post. This model started out as an exercise for modeling because I been dealing with managing, planning and production pipelines. Unfortunately since I started the piece without a concept or direction, I’m starting to spin my wheel without getting anywhere. So in the best interest in my sanity and the piece I'm going to shelf this one and start something new. With that said crits and input are always welcomed.  <br />
<br />
Orginal model before repose and modifications linked below:<br />
<a href="http://imageshack.us" target="_blank"><img src="http://img150.imageshack.us/img150/2880/52951295nl7.jpg" border="0" alt="" /></a>]]>
	</description>
	<pubDate>Thu, 10 Jul 2008 17:08:30 +0000</pubDate>
	</item>
	<item>
	<title>Speed Modeling: female heads</title>
	<link>http://carnavor.cgsociety.org/gallery/684960</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g88/81088/81088_1224007180_small.jpg"><br><br>Speed modeling of female heads, these are purely for rough concepting  <br />
]]>
	</description>
	<pubDate>Tue, 14 Oct 2008 17:59:42 +0000</pubDate>
	</item>
	<item>
	<title>Speed Modeling: male heads</title>
	<link>http://carnavor.cgsociety.org/gallery/683592</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g88/81088/81088_1223650928_small.jpg"><br><br>Speed modeling of male heads, these are purely for rough concepting]]>
	</description>
	<pubDate>Fri, 10 Oct 2008 15:02:16 +0000</pubDate>
	</item>
	<item>
	<title>Abigail from Top Cow's Necromancer comic</title>
	<link>http://carnavor.cgsociety.org/gallery/656954</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1217014230_small.jpg"><br><br>Basically doing this piece for a Game Artisans contest. This is still a work in progress, just started working on her face and still have to detail the hands.<br />
<br />
My progress tread can be found here:<br />
http://www.gameartisans.org/forums/showthread.php?t=4240]]>
	</description>
	<pubDate>Fri, 25 Jul 2008 19:30:33 +0000</pubDate>
	</item>
	<item>
	<title>World War II: The Invasion</title>
	<link>http://carnavor.cgsociety.org/gallery/645009</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1215710736_small.jpg"><br><br>This scene is for a header for an online world war 2 game; most of the geometry is low poly game models with the exception for the effects that I’m using to give the piece a lived in feel. Four different lighting schemes where used so that the header can change according to the time of day that the user is logging into the web site.<br />
<br />
Also note that this is the second iteration of the previous posted image; the client wanted to see more foot soldiers and had a few additions to the battle field (mainly the tank traps). Orginal linked below:<br />
<a href="http://imageshack.us" target="_blank"><img src="http://img513.imageshack.us/img513/2246/ww2ii6.jpg" border="0" alt="" /></a>]]>
	</description>
	<pubDate>Fri, 20 Jun 2008 15:38:30 +0000</pubDate>
	</item>
	<item>
	<title>Atalanta's Proposal</title>
	<link>http://carnavor.cgsociety.org/gallery/291221</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1131117751_small.jpg"><br><br>The image is based on the Greek mythology of Atalanta, the story of a fierce and competitive huntress who would not yield to the will of men.<br />
]]>
	</description>
	<pubDate>Fri, 04 Nov 2005 15:22:39 +0000</pubDate>
	</item>
	<item>
	<title>Serpina: winning pose</title>
	<link>http://carnavor.cgsociety.org/gallery/629125</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1210183213_small.jpg"><br><br>Winning pose submittion for Dominance War III; screen cap from xNormal<br />
]]>
	</description>
	<pubDate>Wed, 07 May 2008 18:00:17 +0000</pubDate>
	</item>
	<item>
	<title>Serpina</title>
	<link>http://carnavor.cgsociety.org/gallery/619628</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207914565_small.jpg"><br><br>Beauty render submittion for Dominance War III]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 11:49:28 +0000</pubDate>
	</item>
	<item>
	<title>Dominance War III entry: Serpina</title>
	<link>http://carnavor.cgsociety.org/gallery/608069</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1205425472_small.jpg"><br><br>This is the modeling so far for my entree to the Dominance War III.]]>
	</description>
	<pubDate>Thu, 13 Mar 2008 16:24:35 +0000</pubDate>
	</item>
	<item>
	<title>Serpina game model</title>
	<link>http://carnavor.cgsociety.org/gallery/613347</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1206533615_small.jpg"><br><br>Here's the game model of my Dominance war entree. So far the polies use is a total of 8,500 for all three characters using a normal and transparency map. Working on the duffise maps right now.]]>
	</description>
	<pubDate>Wed, 26 Mar 2008 12:13:39 +0000</pubDate>
	</item>
	<item>
	<title>Dominace War III concept: Serpina</title>
	<link>http://carnavor.cgsociety.org/gallery/602383</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1204313763_small.jpg"><br><br>This is the concept drawing for my entree to the Dominance War III.<br />
<br />
After reading the storyline and ideas behind this year’s competition, I pictured a world that has degenerated backwards into a tribal/clan states. In which societies are closer to the hunter/gather and a solid belief in spirits, demons and the power of magic. My character's name is Serpina, she is one of priestess of her clan. Her abilities are in the art of summoning the dead either in spirit form or possessions. She is armed with the bone sword and her sidekick, Azazel. <br />
]]>
	</description>
	<pubDate>Fri, 29 Feb 2008 19:36:04 +0000</pubDate>
	</item>
	<item>
	<title>Zombie head study</title>
	<link>http://carnavor.cgsociety.org/gallery/468429</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1172600151_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 27 Feb 2007 18:15:53 +0000</pubDate>
	</item>
	<item>
	<title>MDF Soldier</title>
	<link>http://carnavor.cgsociety.org/gallery/619629</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207914750_small.jpg"><br><br>Modeling doodle from awhile ago]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 11:52:32 +0000</pubDate>
	</item>
	<item>
	<title>Concept: Gothic Soldier</title>
	<link>http://carnavor.cgsociety.org/gallery/619644</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207916262_small.jpg"><br><br>Classic pencil to paper study (photoshop only marked because upload require a software)]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:17:43 +0000</pubDate>
	</item>
	<item>
	<title>Concept: Electra</title>
	<link>http://carnavor.cgsociety.org/gallery/619645</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207916304_small.jpg"><br><br>Classic pencil to paper study (photoshop only marked because upload require a software)]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:18:25 +0000</pubDate>
	</item>
	<item>
	<title>Drawing: Medusa</title>
	<link>http://carnavor.cgsociety.org/gallery/619646</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207916380_small.jpg"><br><br>Classic pencil to paper study (photoshop only marked because upload require a software)]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:19:41 +0000</pubDate>
	</item>
	<item>
	<title>Drawing: nude study</title>
	<link>http://carnavor.cgsociety.org/gallery/619640</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207916040_small.jpg"><br><br>Classic pencil to paper study (photoshop only marked because upload require a software)]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:14:02 +0000</pubDate>
	</item>
	<item>
	<title>Drawing: nude study</title>
	<link>http://carnavor.cgsociety.org/gallery/619641</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207916071_small.jpg"><br><br>Classic pencil to paper study (photoshop only marked because upload require a software)]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:14:33 +0000</pubDate>
	</item>
	<item>
	<title>Drawing: Athena</title>
	<link>http://carnavor.cgsociety.org/gallery/619639</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207915997_small.jpg"><br><br>Classic pencil to paper study (photoshop only marked because upload require a software)]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:13:19 +0000</pubDate>
	</item>
	<item>
	<title>Vampirar</title>
	<link>http://carnavor.cgsociety.org/gallery/619627</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207914505_small.jpg"><br><br>old model from a while ago, thought I would share (before zBRush days)]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 11:48:28 +0000</pubDate>
	</item>
	<item>
	<title>Annubus</title>
	<link>http://carnavor.cgsociety.org/gallery/619624</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207914417_small.jpg"><br><br>old model from a while ago, thought I would share (before zBRush days)]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 11:46:59 +0000</pubDate>
	</item>
	<item>
	<title>Creature</title>
	<link>http://carnavor.cgsociety.org/gallery/619625</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207914451_small.jpg"><br><br>old model from a while ago, thought I would share (before zBRush days)]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 11:47:34 +0000</pubDate>
	</item>
	<item>
	<title>Gryphon</title>
	<link>http://carnavor.cgsociety.org/gallery/468431</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1172600482_small.jpg"><br><br>WIP, pretty much playing around on my free time]]>
	</description>
	<pubDate>Tue, 27 Feb 2007 18:22:06 +0000</pubDate>
	</item>
	<item>
	<title>1940's pin up</title>
	<link>http://carnavor.cgsociety.org/gallery/468430</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1172600367_small.jpg"><br><br>This is a copy of an old pin up girl]]>
	</description>
	<pubDate>Tue, 27 Feb 2007 18:19:31 +0000</pubDate>
	</item>
	<item>
	<title>Devil Boy</title>
	<link>http://carnavor.cgsociety.org/gallery/375664</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1151608411_small.jpg"><br><br>Just a head that I'm practicing zbrushing. The base was created in XSI, then taken over to zBrush and reimported back to XSI. Poly count is up to 5.5 mill<br />
<br />
Used Final Gathering &amp; a few shadow lights for lighting.<br />
No textures yet]]>
	</description>
	<pubDate>Thu, 29 Jun 2006 19:13:33 +0000</pubDate>
	</item>
	<item>
	<title>The Fate</title>
	<link>http://carnavor.cgsociety.org/gallery/320760</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1140561819_small.jpg"><br><br>Well the history for this piece started a long time ago. I did the initial sketch for this about 3 or 4 years ago and forgotten about it. Then one day I was cleaning out my old sketch books and came across it and it really jump out at me that I should complete it. So with that said, I think that at the time I was feeling that our pass in life were predetermined (we are at the mercy of the fate).<br />
Anyways enough of my ramblings, crits are welcome; one to one even better.<br />
Thanks.<br />
]]>
	</description>
	<pubDate>Tue, 21 Feb 2006 22:43:46 +0000</pubDate>
	</item>
	<item>
	<title>Study: Bullmastiff</title>
	<link>http://carnavor.cgsociety.org/gallery/412463</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1159896687_small.jpg"><br><br>Built the base model in XSI, added detailing in zBrush. Did the base texture in zbrush and added texture details in Photoshop.]]>
	</description>
	<pubDate>Tue, 03 Oct 2006 17:31:59 +0000</pubDate>
	</item>
	<item>
	<title>MatchPlay</title>
	<link>http://carnavor.cgsociety.org/gallery/619632</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207915281_small.jpg"><br><br>Some vector work that I did at my previous job]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:01:23 +0000</pubDate>
	</item>
	<item>
	<title>Basement Clubs</title>
	<link>http://carnavor.cgsociety.org/gallery/619634</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207915496_small.jpg"><br><br>Some vector work that I did at my previous job]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:04:58 +0000</pubDate>
	</item>
	<item>
	<title>Pontoon</title>
	<link>http://carnavor.cgsociety.org/gallery/619631</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207915200_small.jpg"><br><br>Some vector work that I did at my previous job]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:00:02 +0000</pubDate>
	</item>
	<item>
	<title>Caribbean Hold'em</title>
	<link>http://carnavor.cgsociety.org/gallery/619630</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207914979_small.jpg"><br><br>Some vector work that I did at my previous job]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 11:56:21 +0000</pubDate>
	</item>
	<item>
	<title>The Shark</title>
	<link>http://carnavor.cgsociety.org/gallery/468433</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1172600893_small.jpg"><br><br>Character design for a Realtime Gaming]]>
	</description>
	<pubDate>Tue, 27 Feb 2007 18:28:22 +0000</pubDate>
	</item>
	<item>
	<title>Game plates</title>
	<link>http://carnavor.cgsociety.org/gallery/619635</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207915555_small.jpg"><br><br>Some paint/drawing work that I did at my previous job]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:05:56 +0000</pubDate>
	</item>
	<item>
	<title>GPA Solider</title>
	<link>http://carnavor.cgsociety.org/gallery/355499</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1147174325_small.jpg"><br><br>I build this model for the Badge of Blood MOD group (half-life 2). Basically he's part of the EU space infantry, that are used for the invasion of the Mar's colony.<br />
<br />
This is the high poly model that I used to create the normal, spec &amp; diffuse maps for the game model.<br />
<br />
1 to 1 crits would be greatly appreciated<br />
<br />
Thanks]]>
	</description>
	<pubDate>Tue, 09 May 2006 11:32:09 +0000</pubDate>
	</item>
	<item>
	<title>Temptation Of Eve</title>
	<link>http://carnavor.cgsociety.org/gallery/290925</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1131033479_small.jpg"><br><br>This piece is about the expansion of knowledge within the media of our time; the effects on the artist in spending countless hours with the goal of archiving perfection.<br />
]]>
	</description>
	<pubDate>Thu, 03 Nov 2005 15:58:07 +0000</pubDate>
	</item>
	<item>
	<title>Snakes</title>
	<link>http://carnavor.cgsociety.org/gallery/619636</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/81088/81088_1207915780_small.jpg"><br><br>Version #2 for a book cover]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 12:09:42 +0000</pubDate>
	</item>
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